Where are my sounds coming from?
Thinking of projects and imagining sounds that would work well with your project this is positive and negative due to multiple events happening thorough the day meaning that some sounds that where imagined in the passed could potentially be forgotten. When discovering a sound or imaging one, make it a reality my recording or creating a sound using logic.
Focusing on sound?
Love your narrative and be interested in it to be able to put 100% effort into your creation. Create something you can immerse yourself into so that others may obtain the same experience.
The process of narrative and sound immersion.
Process narrative sound listen more and focus on what sound needs to be created for example Budas meditate and focus there mind so convert that into creating sounds for interactive narrative.
- The first script reading.
- What to listen for.
- Grouping the voices.
- The sound map (draft 1)
- The sound map (Final Draft)
(Think of location and what noises would be very common to hear within the specific location.)
- The first script reading: immerse yourself in the written description of the scenes and let your inner ear come alive
- What to listen for: objects, action, environments, emotions and transitions
- Grouping voices: Find the polarities between the different types of voices there are and develop a balance
- The sound map (Draft 1): separate the script into sequences and the list the sounds in categories of concrete sounds(Diegetic sound), musical sounds (concrete sound used within a different context meaning that it is not a concrete sound and thus makes it a musical sound/ can also be concrete sound but if edited for example slowed down or speeded up also if used to highlight scene will also mean that it is a musical sound), sound track and voice.
- The sound map (Final Draft): The final list of sounds after a process of selection and elimination and what feels sonically right for the sound editor
The written script should be the first listening and also be where you imagine the sounds that suit the narrative.
What to listen for
- Sounds liked to people, objects and actions on screen that are explicitly described.
- environments that can be flushed out with sonic ambience
- Environments can produce sounds depending of the area for example if its an old house then here may be a lot of leaking maybe a crow squawking to give the mood of death.
Reading a script can also give you ideas for sound describing something in detail can give the reader a sense of the sounds when imagining what you are reading can also give you ideas of what the sound would be.
A good example is a car swerved squealing while it did so. when reading this you think of the squeal or another example “The dog barked ferociously” the reader will them imagine what that dog sounded like.
Character, objects and actions
The little boy tiptoes along the spikes tops of the rotten picket fence, trying in vain to ignore the menacing bulldog chained just below him. As the mad dog lunges against its restraints , the boys hands spastically flap to maintain balance, his sneaker loosing grip.
characters: a protagonist ( little boy) and anti protagonist (mad dog)
Objects: sneakers, chain and fence
Script set up
Exterior (EXT) Interior (INT)
scripts use moods to describe sound for example a furious wind will make the reader think of the sound of a storm. Using moods make sit easier or readers to imagine.
The sound Map (first Draft)
the sound maps also known as a cue sheet and allows the creator to map out what the audio will be through a list seen below.
- Concrete sounds
- musical sounds